Commit Graph
3 Commits
Author SHA1 Message Date
Mlcavalho1andClaude Sonnet 4.6 c327d5c970 feat(#29): Arcade Neon design system — visual overhaul completo
Implementa o sistema visual Arcade Neon do neon-handoff/ em todo o app:

- tokens.css: tokens --fc-*, utilities (fc-pixel/mono/body/glow), form inputs/buttons globais
- AppHud.vue: HUD persistente com LV/XP/META + nav chips por rota
- BottomNav.vue: nav mobile com 5 rotas
- NeonPanel.vue, CharacterSprite.vue, XPBar.vue, HUDStat.vue: componentes base
- MonthSwitcher.vue, LevelUpModal.vue
- HomeView, CharacterView, TransactionsView, ImportView, CategoriesView,
  AccountsView, SettingsView: reescritos com Arcade Neon
- sprites PNG (lv01–lv15) + sprite-data.json: cosméticos com temas de cor
- game.ts: equippedTheme getter para merge de cores do cosmético equipado
- 008_cosmetics.sql: seeds alinhados com sprite-data.json

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-26 22:53:41 -03:00
Mlcavalho1andClaude Sonnet 4.6 2277f4375d fix: migration runner idempotente e seeds com UNIQUE constraint
Runner agora checa schema_migrations antes de rodar cada SQL — sem
reexecução de seeds a cada startup. Quests: UNIQUE(title, quest_type).
Cosmetics: UNIQUE(name), tipos corrigidos para hair/shirt/pants/shoes.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-26 22:01:48 -03:00
Mlcavalho1andClaude Sonnet 4.6 c1964ea036 feat(#22): gamificação RPG — XP, quests, conquistas, cosméticos e personagem SVG pixel art
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-26 21:46:41 -03:00