feat(#22): gamificação RPG — XP, quests, conquistas, cosméticos e personagem SVG pixel art
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
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@@ -0,0 +1,90 @@
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package handler
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import (
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"encoding/json"
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"net/http"
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"strconv"
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"github.com/go-chi/chi/v5"
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"financeiro-carvalho/internal/service"
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)
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type GameHandler struct {
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svc *service.GameService
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}
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func NewGameHandler(svc *service.GameService) *GameHandler {
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return &GameHandler{svc: svc}
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}
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func (h *GameHandler) Summary(w http.ResponseWriter, r *http.Request) {
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s, err := h.svc.GetSummary(r.Context())
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if err != nil {
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respondError(w, http.StatusInternalServerError, "failed to get game summary")
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return
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}
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respondJSON(w, http.StatusOK, s)
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}
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func (h *GameHandler) AwardXP(w http.ResponseWriter, r *http.Request) {
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var body struct {
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EventType string `json:"event_type"`
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Amount int `json:"amount"`
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Description string `json:"description"`
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}
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if err := json.NewDecoder(r.Body).Decode(&body); err != nil {
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respondError(w, http.StatusBadRequest, "invalid JSON")
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return
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}
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p, err := h.svc.AwardXP(r.Context(), body.EventType, body.Amount, body.Description)
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if err != nil {
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respondError(w, http.StatusInternalServerError, "failed to award xp")
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return
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}
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respondJSON(w, http.StatusOK, p)
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}
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func (h *GameHandler) ClaimQuest(w http.ResponseWriter, r *http.Request) {
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id, err := strconv.Atoi(chi.URLParam(r, "id"))
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if err != nil {
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respondError(w, http.StatusBadRequest, "invalid id")
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return
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}
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if err := h.svc.ClaimQuest(r.Context(), id); err != nil {
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respondError(w, http.StatusBadRequest, err.Error())
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return
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}
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w.WriteHeader(http.StatusNoContent)
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}
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func (h *GameHandler) Achievements(w http.ResponseWriter, r *http.Request) {
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list, err := h.svc.ListAllAchievements(r.Context())
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if err != nil {
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respondError(w, http.StatusInternalServerError, "failed to list achievements")
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return
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}
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respondJSON(w, http.StatusOK, list)
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}
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func (h *GameHandler) Cosmetics(w http.ResponseWriter, r *http.Request) {
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list, err := h.svc.ListCosmetics(r.Context())
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if err != nil {
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respondError(w, http.StatusInternalServerError, "failed to list cosmetics")
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return
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}
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respondJSON(w, http.StatusOK, list)
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}
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func (h *GameHandler) EquipCosmetic(w http.ResponseWriter, r *http.Request) {
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id, err := strconv.Atoi(chi.URLParam(r, "id"))
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if err != nil {
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respondError(w, http.StatusBadRequest, "invalid id")
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return
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}
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if err := h.svc.EquipCosmetic(r.Context(), id); err != nil {
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respondError(w, http.StatusInternalServerError, "failed to equip cosmetic")
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return
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}
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w.WriteHeader(http.StatusNoContent)
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}
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