feat(#22): gamificação RPG — XP, quests, conquistas, cosméticos e personagem SVG pixel art

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
This commit is contained in:
2026-05-26 21:46:41 -03:00
co-authored by Claude Sonnet 4.6
parent 9a964423fd
commit c1964ea036
21 changed files with 1346 additions and 10 deletions
+90
View File
@@ -0,0 +1,90 @@
package handler
import (
"encoding/json"
"net/http"
"strconv"
"github.com/go-chi/chi/v5"
"financeiro-carvalho/internal/service"
)
type GameHandler struct {
svc *service.GameService
}
func NewGameHandler(svc *service.GameService) *GameHandler {
return &GameHandler{svc: svc}
}
func (h *GameHandler) Summary(w http.ResponseWriter, r *http.Request) {
s, err := h.svc.GetSummary(r.Context())
if err != nil {
respondError(w, http.StatusInternalServerError, "failed to get game summary")
return
}
respondJSON(w, http.StatusOK, s)
}
func (h *GameHandler) AwardXP(w http.ResponseWriter, r *http.Request) {
var body struct {
EventType string `json:"event_type"`
Amount int `json:"amount"`
Description string `json:"description"`
}
if err := json.NewDecoder(r.Body).Decode(&body); err != nil {
respondError(w, http.StatusBadRequest, "invalid JSON")
return
}
p, err := h.svc.AwardXP(r.Context(), body.EventType, body.Amount, body.Description)
if err != nil {
respondError(w, http.StatusInternalServerError, "failed to award xp")
return
}
respondJSON(w, http.StatusOK, p)
}
func (h *GameHandler) ClaimQuest(w http.ResponseWriter, r *http.Request) {
id, err := strconv.Atoi(chi.URLParam(r, "id"))
if err != nil {
respondError(w, http.StatusBadRequest, "invalid id")
return
}
if err := h.svc.ClaimQuest(r.Context(), id); err != nil {
respondError(w, http.StatusBadRequest, err.Error())
return
}
w.WriteHeader(http.StatusNoContent)
}
func (h *GameHandler) Achievements(w http.ResponseWriter, r *http.Request) {
list, err := h.svc.ListAllAchievements(r.Context())
if err != nil {
respondError(w, http.StatusInternalServerError, "failed to list achievements")
return
}
respondJSON(w, http.StatusOK, list)
}
func (h *GameHandler) Cosmetics(w http.ResponseWriter, r *http.Request) {
list, err := h.svc.ListCosmetics(r.Context())
if err != nil {
respondError(w, http.StatusInternalServerError, "failed to list cosmetics")
return
}
respondJSON(w, http.StatusOK, list)
}
func (h *GameHandler) EquipCosmetic(w http.ResponseWriter, r *http.Request) {
id, err := strconv.Atoi(chi.URLParam(r, "id"))
if err != nil {
respondError(w, http.StatusBadRequest, "invalid id")
return
}
if err := h.svc.EquipCosmetic(r.Context(), id); err != nil {
respondError(w, http.StatusInternalServerError, "failed to equip cosmetic")
return
}
w.WriteHeader(http.StatusNoContent)
}
+5 -3
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@@ -11,11 +11,12 @@ import (
const maxUploadSize = 10 << 20 // 10 MB
type ImportHandler struct {
svc *service.ImportService
svc *service.ImportService
gameSvc *service.GameService
}
func NewImportHandler(svc *service.ImportService) *ImportHandler {
return &ImportHandler{svc: svc}
func NewImportHandler(svc *service.ImportService, gameSvc *service.GameService) *ImportHandler {
return &ImportHandler{svc: svc, gameSvc: gameSvc}
}
// Preview parses the uploaded file and returns rows with duplicate flags.
@@ -78,5 +79,6 @@ func (h *ImportHandler) Confirm(w http.ResponseWriter, r *http.Request) {
respondError(w, http.StatusInternalServerError, "failed to save transactions")
return
}
h.gameSvc.NotifyAction(r.Context(), "import_confirmed", map[string]any{"count": result.Imported})
respondJSON(w, http.StatusOK, result)
}
+5 -3
View File
@@ -14,11 +14,12 @@ import (
)
type TransactionHandler struct {
svc *service.TransactionService
svc *service.TransactionService
gameSvc *service.GameService
}
func NewTransactionHandler(svc *service.TransactionService) *TransactionHandler {
return &TransactionHandler{svc: svc}
func NewTransactionHandler(svc *service.TransactionService, gameSvc *service.GameService) *TransactionHandler {
return &TransactionHandler{svc: svc, gameSvc: gameSvc}
}
func (h *TransactionHandler) List(w http.ResponseWriter, r *http.Request) {
@@ -42,6 +43,7 @@ func (h *TransactionHandler) Create(w http.ResponseWriter, r *http.Request) {
respondError(w, http.StatusBadRequest, err.Error())
return
}
h.gameSvc.NotifyAction(r.Context(), "transaction_created", map[string]any{"category_id": out.CategoryID})
respondJSON(w, http.StatusCreated, out)
}