feat(game): #49 motor de conquistas dinâmicas por categoria

- GameRepo: EnsureCategoryAchievement, RemoveCategoryAchievementIfNotEarned, ListCategoriesWithBudget, GetMonthlySpendByCategory
- GameService: OnCategoryBudgetSet, CheckCategoryBudgets
- ListAchievements filtra conquistas por categorias do perfil (sem vazamento entre usuários)
- NotifyAction chama CheckCategoryBudgets em transaction_created e import_confirmed
- CategoryHandler injeta GameService e chama OnCategoryBudgetSet após Create/Update
- 5 novos testes unitários cobrindo todos os cenários de AC
This commit is contained in:
2026-05-28 23:26:46 -03:00
parent f60ca423d0
commit 8632251f8a
3 changed files with 177 additions and 4 deletions
+66 -2
View File
@@ -2,6 +2,7 @@ package repository
import (
"context"
"fmt"
"time"
"github.com/jackc/pgx/v5/pgxpool"
@@ -187,11 +188,13 @@ func (r *GameRepository) ClaimQuest(ctx context.Context, playerQuestID int) (int
func (r *GameRepository) ListAchievements(ctx context.Context) ([]model.Achievement, error) {
pid := middleware.ProfileIDFromCtx(ctx)
rows, err := r.pool.Query(ctx, `
SELECT a.id, a.title, a.description, a.icon, a.xp_reward, a.unlock_condition,
SELECT a.id, a.title, a.description, a.icon, a.xp_reward, a.unlock_condition, a.category_id,
pa.id IS NOT NULL,
COALESCE(pa.earned_at::text, '')
FROM achievements a
LEFT JOIN player_achievements pa ON pa.achievement_id = a.id AND pa.profile_id = $1
WHERE a.category_id IS NULL
OR a.category_id IN (SELECT id FROM categories WHERE profile_id = $1)
ORDER BY pa.earned_at DESC NULLS LAST, a.id
`, pid)
if err != nil {
@@ -202,7 +205,7 @@ func (r *GameRepository) ListAchievements(ctx context.Context) ([]model.Achievem
var out []model.Achievement
for rows.Next() {
var a model.Achievement
if err := rows.Scan(&a.ID, &a.Title, &a.Description, &a.Icon, &a.XPReward, &a.UnlockCondition, &a.Earned, &a.EarnedAt); err != nil {
if err := rows.Scan(&a.ID, &a.Title, &a.Description, &a.Icon, &a.XPReward, &a.UnlockCondition, &a.CategoryID, &a.Earned, &a.EarnedAt); err != nil {
return nil, err
}
out = append(out, a)
@@ -210,6 +213,67 @@ func (r *GameRepository) ListAchievements(ctx context.Context) ([]model.Achievem
return out, rows.Err()
}
func (r *GameRepository) EnsureCategoryAchievement(ctx context.Context, categoryID int, categoryName string) error {
title := "Econômico em " + categoryName
description := "Mantenha os gastos dentro da meta em " + categoryName
condition := fmt.Sprintf("budget_cat_%d", categoryID)
_, err := r.pool.Exec(ctx, `
INSERT INTO achievements (title, description, icon, xp_reward, unlock_condition, category_id)
VALUES ($1, $2, '💰', 100, $3, $4)
ON CONFLICT (unlock_condition) DO UPDATE SET title = EXCLUDED.title, description = EXCLUDED.description
`, title, description, condition, categoryID)
return err
}
func (r *GameRepository) RemoveCategoryAchievementIfNotEarned(ctx context.Context, categoryID int) error {
pid := middleware.ProfileIDFromCtx(ctx)
_, err := r.pool.Exec(ctx, `
DELETE FROM achievements
WHERE category_id = $1
AND NOT EXISTS (
SELECT 1 FROM player_achievements pa
WHERE pa.achievement_id = achievements.id AND pa.profile_id = $2
)
`, categoryID, pid)
return err
}
func (r *GameRepository) ListCategoriesWithBudget(ctx context.Context) ([]model.CategoryBudgetInfo, error) {
pid := middleware.ProfileIDFromCtx(ctx)
rows, err := r.pool.Query(ctx, `
SELECT id, monthly_budget FROM categories
WHERE profile_id = $1 AND monthly_budget IS NOT NULL
`, pid)
if err != nil {
return nil, err
}
defer rows.Close()
var out []model.CategoryBudgetInfo
for rows.Next() {
var c model.CategoryBudgetInfo
if err := rows.Scan(&c.CategoryID, &c.MonthlyBudget); err != nil {
return nil, err
}
out = append(out, c)
}
return out, rows.Err()
}
func (r *GameRepository) GetMonthlySpendByCategory(ctx context.Context, month string, categoryID int) (float64, error) {
pid := middleware.ProfileIDFromCtx(ctx)
var total float64
err := r.pool.QueryRow(ctx, `
SELECT COALESCE(SUM(amount), 0)
FROM transactions
WHERE to_char(date, 'YYYY-MM') = $1
AND category_id = $2
AND type = 'expense'
AND profile_id = $3
`, month, categoryID, pid).Scan(&total)
return total, err
}
func (r *GameRepository) IsAchievementUnlocked(ctx context.Context, condition string) (bool, error) {
pid := middleware.ProfileIDFromCtx(ctx)
var count int